Saturday, August 05, 2006

The Year Long Cycle and IGC

A number of projects that came out of last year's biz-dev cycle are now coming together, interestingly enough, at the same time – hey it's IGC season. In fact some of the projects will celebrate their one year anniversary since inception with a release party (what better way? :).

Others, like Constructor, have just passed the one year development mark (since Synapse Gaming's involvement), and are looking fantastic.

In fact one of the bigger projects here at Synapse Gaming just wrapped up and I'm very glad to see this thing finally going out the door. The project itself was not long, just on a rather accelerated development cycle, and a lot of energy and effort went into it. It'll be interesting to see the software in the wild, and to see the crazy things people will do with it. An official product announcement will be made very soon, so keep your eyes peeled.

Work doesn't slow down though, not with IGC on the horizon. There are always other projects to take the front-and-center, and in this case those are also mostly complete and heading into the home stretch. IGC will be very interesting, we should have more products this year than tech demos in the past. But we'll see what happens between now and October.

And what about Constructor? Constructor just hit beta 7, which is nearly feature complete, and the response from our beta testers has been very encouraging (that's an understatement :). With the impressive features and near completeness (what an odd word) of the project I'm hoping Constructor is one of our stops on the road to IGC, but obviously that is just my hope, and not a promise.

Two months to go...

-John Kabus

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