Thursday, February 09, 2006

Torque Lighting Kit 1.4 silent release - Oh so awesome :)

It's been a month since the Torque Lighting Kit's 1.4 silent release, and it's definitely time to start letting the rest of the GarageGames community in on the release. The response to TLK 1.4 was overwhelming; once again TLK takes Torque to a whole new level!


Whats in the latest TLK?

More than even I could imagine. Among the usual tweaks and enhancements TLK received a massive upgrade, including:

  • Interior detail mapping
  • Multiple dynamic DTS shadows
  • Mountable lights
  • Faster relights
  • All new documentation and modeling guides
  • Already built TLK executables - no compiling necessary!

TLK owners: for more info on these and other features check out the TLK release notes (packaged in the TLK 1.4 release), or head over to the Torque Lighting Kit private forums!


Almost immediately we received a ton of positive feedback on the new documentation. Documentation takes a tremendous amount of time, and seeing that effort make such a positive impact, quite frankly, couldn't have made me any happier.



"I would like to give you a virtual pat on the back for TLK1.4. Very good work. The documentation/merge info/release notes are brilliant. I went over all documents and must say, that they are very easy to read and to understand. Even for a non-native speaker."




Soon after the TLK 1.4 release one particularly talented TLK user was already digging into detail mapping, which, as you can see from his screen shots, makes the texture detail very consistent at any distance:



Well another kick ass TLK release - I can't wait to see these features in the Torque community's hands and the awesome projects that are sure to follow. :)


-John Kabus
Blog: Bleeding Edge Indie
Synapse Gaming

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