Bleeding Edge Indie is the home of my personal rants, stories, and game development blogs.
Thursday, January 26, 2006
Compatibility with non-Torque game engines
I recently received a few inquiries into using Synapse Gaming's Lighting System (featured in the Torque Lighting Kit) in game engines other than Torque. Though the Torque Lighting Kit is not compatible with other engines, its core (the Synapse Gaming Lighting System) is.
As you can imagine we keep internal builds of all Synapse Gaming technology in several engines and on several platforms. And though the inquiries were about our Lighting System, the same goes for all of our technology from the latest shader tech, to in-game tools, to light-weight networking.
Generally the technology is available through our consulting services, however we're always looking for new areas to expand into using our existing engine tech.
-John Kabus
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment